I think essentially we'll need all the inputs to be PM fsm variables. **edit: I tried to sit with a PlayMaker tutorial to learn how to change the actions to PM variables, but scripting is over my head, tbh…. Is there something I've missed? Could the Voice input be changed to a FsmInt variable?Īlso could the Text input be changed to a FsmString variable? I think this is going to be necessary for anything complex…. I would have to update each instance of the Speak action by hand. I can't use a PlayMaker variable (int) to assign the Voice globally. if I add more voices these numbers will change.Ģ. ![]() ![]() Once I find the voice(s) I want to use I can write them down…, but:ġ. Randomly typing in numbers until I hit what I recognize as "Zarvox", I have 72 voices loaded on my Mac … higher numbers seem to default to Agnes (Voice 0) I don't see an equivalent to "List Voices()", instead we get a number representing the alphabetical list(?).
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